This page allows you to generate license data for activating MeshMatch on a computer that does not have an internet connection.
Step 1: Get Your Machine Identifier
On your offline Maya computer:
- If the MeshMatch UI prompted you to activate (e.g., on first run) and offered an “Offline Activation” option, selecting it will show your Machine Identifier in a Maya dialog.
- Alternatively, you can get this identifier at any time by running the following Python command in Maya’s Script Editor:
python import maya.cmds as cmds cmds.meshMatchGetInstanceName()
- Copy the “Machine Identifier” string that appears (it starts with
MeshMatch_...
).
Step 2: Generate Your License Data
- Your License Key is in the receipt email you received after purchasing MeshMatch.
- Paste your License Key and the Machine Identifier (from Step 1) into the form fields below.
- Click “Generate License Data”.
- If successful, the license data will appear. Use the “Copy License Data” button to copy it.
Step 3: Complete Activation in Maya
Return to your offline Maya computer:
- If you were following the in-plugin “Offline Activation” prompts, click “Continue” (or “Next”) and paste the copied JSON data into the Maya dialog that appears. Click “Activate”.
- If you started by manually running
cmds.meshMatchGetInstanceName()
, open the MeshMatch UI. When prompted, choose “Offline Activation” and follow the dialogs to paste the JSON data.
Once the data is accepted by the plugin, MeshMatch will be activated.